right-click the map picks a colour · edits save automatically
Base texture · edit once, all 16 tiles follow
Click to edit the solid interior - the 16 edge/corner variants regenerate automatically.
Tiles · click one to edit{{ tilesetCornerHint }}
EDIT {{ editTitle }}
EXPORT - {{ animExportTitle }}
{{ exportDesc }}
Image
Bundle
Game engine
Game engine
Select at least one animation.
SHARE - {{ shareTitle }}
Pick what to share. The base sprite shares as a single image; an animation shares as an animated GIF.
GIF speed - preview plays at this rate
fps
EDIT - {{ editPickTitle }}
Pick what to edit. The base sprite opens as a single still frame; an animation opens with its frames on the timeline. USE swaps which animation is active - what the gallery plays and the exports ship - without opening the editor.
{{ er.name }}
{{ er.meta }}
FOLDERS - {{ folderTitle }}
Folders group assets in the gallery (the chip row above the grid). An asset can live in several folders. A folder also doubles as a reference set: attach it to a generation from the Create page's Style/Subject folder dropdowns.